#include <iostream>
#include <unistd.h>
#include "../../../plcc/thread/Thread.h"
using namespace std;

class MyThread :public Thread {
  virtual void Run() { cout << "my thread" << endl; }
  
};

int main () {
  MyThread *p = new MyThread;
  p->Start();
  p->Join();
  cout << "joined" << endl;
  sleep(2);
}
